Marcus

"You want a job? We're not hiring. That's not how this works. You join, you're in it until the end. Your resume indicates you're the kind of guy we're looking for. But you'll understand if I want to see for myself. We're launching an assault tonight. You're in charge, Mr...?" -Arm Zilch to Marcus, during Marcus' initiation.

Marcus is a rather mysterious individual. After his first appearance a long time ago, he has been the group's assassin. Knowing just a bit of magic to help round out his abilities he also possesses a small amount of ability in Chaos Magic. Despite his profession and magical ability he's no slouch in close combat. Despite not being quite up there with the greats in the rest of the group, he can hold his own.

Personality
Marcus, being a user of Chaos Magic, has the ability to control his emotions more than others, needing a decent balance of "light" and "dark" emotions to be able to effectively use his Chaos Magic. Despite this, he chooses to show more "light" emotions than dark, being of the opinion that the universe already generates enough darkness on its own to make up for it. In any small arguments and conflicts he tries to stay neutral unless he truly feels that he needs to intervene and do whatever he can, such as the current case with Marcus joining the rest of the Main Characters. Loyal to his friends, he has difficulty creating any ties unless he breaks his neutrality for their cause, as ties create bias, something he dislikes as a neutral party. He is generally very laid back with a go-with-the-flow attitude and that tends to annoy many people because he just can't take them seriously. He also has very violent reactions from his early life and more often than not stabs people who surprise him.

Appearance
Marcus is a decently tall person with a rather blank and forgettable face. This helps him immensely in his line of work, and just putting on a poker face during his jobs can throw people off when they meet him outside of one. He tends to wear a grey hoodie and faded jeans to fade into the crowd, but wears a black assassin's outfit from Assassin's Creed (do not own) when on the job. He has a rather bland black hair color, and his eyes are silver. In actual simple battle, such as an assault on the War Council, he wears a black business suit.

Story
Origin It's only known that he was a scientist on old earth before the War Council took over. Is Marcus even his original name? His skills are rather outdated as technology has made major advancements, but he still has many labs that he also uses as hideouts, and he specializes in chemistry, exploring the chemical compounds of different planets, or even dimensions.

Heroes Initiation
When Marcus finally decided to come out of the shadows, he only assassinated a few key War Council members, but gradually saw how quickly they were replaced. He would have gone for the big guns, but he didn't have the resources, and no one that's not in the War Council goes to a War Council government planet. He eventually heard of the Hero faction and approached Arm Zilch to join. He was told that "Heroes aren't only a resistance to the War Council. They're not only doing their job. Being a Hero is a LIFESTYLE." -Arm Zilch. His trial period was leading an assault on a War Council planet, which they won by attacking head on, and directing a small number of ships to defend against the War Council's flanking maneuver. Marcus boarded the flanking head ship, and managed to crash it into another ship, which crashed into ANOTHER ship, causing a domino effect until all the ships blew up, also blowing up the planet. Marcus only survived due to his teleportation magic. He was banned from ever piloting any non-hostile ship ever again.

Siege of Embran
Marcus arrived with Kale on the third day and assassinated the first War Council admiral. Using his skills he scouted out many escape routes for the evacuation and held off the Tau for as long as he could. Overall his presence was almost unnoticed but the effects of it was still there.

Free-Running Skills
Sometimes called parkour, Marcus has been trained to get from one place to another in unorthodox ways. Pretty much necessary in his line of work. Or really anybody in the resistance. He's just more skilled.

Environmental Sense
Marcus is almost always on the run, and is always analyzing the environment to find all of the ways to get out, their obstacles, which people are friends/enemies/neutral, etc. This led to a sort of sense that let him know whenever something shifted like a disguised enemy shifting (and a mild case of paranoia).

Master Swordsman
Despite being less skilled than many of the other main Hero faction members, Marcus does get into fights, and is still a very skilled swordsman. He uses a hand and a half sword with a hidden short sword in the hilt that he hides inside his coat, yet always available to draw out. He uses a rather strange form of fighting with only his hand and a half sword in one hand, and nothing in the other. While fighting he switches grips erratically to confuse the enemy or complete complex maneuvers, and can also fire his wrist guns whenever available. His free hand is often doing something that tips the battle in his favor from grapping the enemy's hair and swinging him into a friendly attack, or disarming someone with a hit to the wrist.

Marksmanship
A simple must in the modern age. Equipped with a silenced pistol on each wrist, and a sniper rifle for those occasionally challenging jobs, he's not as skilled as the more tech-oriented heroes, but that's okay. He's not tech-oriented. Had a rune master connect his guns to a pocket dimension he regularly fills with ammo that he loots/buys.

Tools of the Trade
He has many tools as an assassin. While some of these are outdated, they are all still very usable, and very deadly. Combined with his more practical-oriented intellect, these are much of the reason he's still alive. He also poisons ALL of his blades.

Practical Tactician.
While not a technical genius like many Hero faction members, Marcus' mind is more suited to the practical things, like the vulnerable spots on any living beings body, and how to use his tools. This even extends to his sometimes preffered way to restock on ammo and get more money: looting the bodies of those he kills when he has the luxury of time. As Marcus says: "I get money, and free stuff I CAN USE. What's not to love?"

Misdirection
Taking advantage of his rather bland and forgettable appearance, Marcus has mastered how to get his enemies to forget his facial features almost immediately, if they do see them. Not only this, but he constantly makes distractions that he takes advantage of, and can win him the battle. Misdirection also includes hiding/disguise. One of THE most important skills to any assassin.

Distractions
A different type of misdirection, this is Marcus mentally manipulating his opponent to his will. He sometimes does this by taunting or insulting his opponent to get him riled up. In an effort to be original, he plays the fool, and acts like an idiot, lowering his opponent's guard, during which he strikes. Not always acting though...

Magic
While not a powerful sorcerer that commands nature itself, he can do some support tasks like healing, long-range teleportation, and even knows some battle magic like the rare Chaos Magic. While not entirely rare in books, the reason so few users exist is that practitioners have to be able to balance their emotions and become neutral. This is hard for most, and while Light and Dark element magic are still rare and powerful, combined they are quite potent. He can only teleport to someplace he's been before.

First-Aid
While not a doctor himself he does know emergency first-aid and has a generally good grasp of biology. This can be used with his scientist background for healing...or killing.

Martial Arts
While not his preferred form of combat, it is sometimes unavoidable and combined with his knowledge of the body in general he can be deadly. Pressure points are underrated.

Science
A chemist of old, he examines chemical compounds found all over the multiverse and finds different ways to use them. Still a big chemistry nerd. Likes explosions. Who doesn't like explosion? Using his chemistry knowledge he is currently the de-facto medic of the team...and the maker of all the poisons he uses.

Explosions
This should also go under Tools of the Trade, but this comes from his natural male pyromaniac tendencies, and his old profession. A true lover of the job to find out bigger and better ways to blow everything up. With Style.

Diplomacy
None. He doesn't really negotiate. He just beats people up. He is absolutely hopeless in a diplomatic situation. So bad it counts as a skill.

Capturing
He's okay at this, but he's not too good at subduing his targets. Marcus' preferred aftermath of his opponent is dead. In a pinch he can, but if they manage to break free...there's no second chance.

Miscellaneous Information
Race: Human

God: None.

Affiliation: Hero faction. Neutrality in almost all non-War Council related issues.

Aliases: Assassin, Marcus, INTRUD-(Insert sound of guard dying).

Weapons: Hand and a half sword, wrist guns, hidden short sword, his tools, and his body.

Comments
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